"Costuming Cosplay takes us from elaborately crafted DIY costumes to online fandoms, examining how the practice of portraying fictional characters from popular culture through dress and performance has become a creative means of expressing and playing with different identities."
" Originally conceived as a literary genre, the term 'steampunk' described stories set in a steam-powered, science fiction-infused, Victorian London. . . . Today the vibrance of steampunk inspires a wide range of individuals, including designers of high fashion, home sewers, crafters, and ordinary folks who just want to have fun. Steampunk fashion is not only entertaining, dynamic, and irreverent; it can also be colorful, sexy, and provocative."
". . . this book offers a media ethnography of the digital culture, conventions, and urban spaces associated with fandoms, arguing that fandom is an area of productive, creative, and subversive value."
"This book provides the first interdisciplinary analysis of the superhero costume and investigates wide-ranging issues such as identity, otherness, ritual dress and disguise. Analysis focuses on the implications of wearing superhero costume, exploring interpretations of the costumed hero and the extent to which the costume defines his or her role."
"We welcome everyone with an interest in the art of costuming. Our members include historic re-enactors, professional, educational and community theatrical costumers, science fiction fans, renaissance festival participants, and a all those who are interested in the making, wearing and display of costumes."
Dissertation 2006: "This research analyzes cosplay from a North American standpoint, . . . It investigates ways that North American cosplayers take inspiration from two-dimensional or flat work to construct three-dimensional, living, interactive artwork through costume fandom. This study has gathered demographic information about North American cosplayers for the first time, to develop a clearer and more accurate portrayal of the individuals partaking in cosplay culture"
"This article shows how young adults’ cultural practices in Japan have become a social trajectory whose study is essential to understanding the life journeys of youths. Costume play, or kosupure, is a form of popular culture mediation that facilitates young people’s social integration and fosters their sense of belonging. "
MA Thesis 2017. "Through this ethnography on cosplayers, I will identify the hidden
power structures, agency, and resistance or replication of hegemony in the community; by using a combination of interviews, participant observation, and auto-ethnography. "